Studio

Focused Web Games, Packaged for Partner Launch.

Zoony Games designs short-session HTML5 and WebGL titles with the performance, monetization, analytics, and launch materials platform teams need.

Zoony Games studio kit collage showing Bubble Forge, Turbo Tiles, and Neon Drift launch surfaces.
Portfolio kitInstant play, packaged for launch
Launchable titles
3
Target initial payloads
<14 MB
Partner integration surfaces
SDK + ads

Operating model

A Studio System Built for Fast Evaluation and Clean Launch.

The work is not just game creation. Every title is shaped as a partner-ready product surface with rules, assets, hooks, and documentation ready for platform teams.

This keeps creative quality and distribution readiness moving together: quick player onboarding, disciplined runtime choices, visible commercial moments, and handoff materials that reduce launch ambiguity.

  1. 01

    Design

    5-second first move

    Shape the first session around instant comprehension, short loops, readable UI, and replay motivation.

  2. 02

    Build

    Mobile-first controls

    Create HTML5 and WebGL runtimes that stay responsive across touch, mouse, keyboard, tablet, and desktop.

  3. 03

    Package

    Review-ready kits

    Prepare metadata, thumbnails, launch notes, localization maps, event lists, and partner-facing one-pagers.

  4. 04

    Ship

    Embed or SDK wrapper

    Support portal packages, iframe embeds, SDK bridges, launch containers, ad opportunities, and campaign surfaces.

  5. 05

    Measure

    Session visibility

    Expose gameplay, reward, ad opportunity, session depth, and replay signals for product and monetization teams.

Studio proof

Portfolio Depth Without Heavyweight Integration.

The current slate covers puzzle, arcade, and WebGL reflex play, with an average 90% partner readiness score across launchable titles.
Puzzle

Bubble Forge

A fast, polished bubble-matching game built for short sessions and repeat play.

Build
HTML5 / WebGL
Readiness
94%
Status
Partner-ready
Skill / Arcade

Turbo Tiles

A rapid tile-dodging game with clean controls, escalating speed, and addictive replay value.

Build
HTML5
Readiness
89%
Status
Partner-ready
Racing / Reflex

Neon Drift

A stylish reflex-driving game designed for instant play and high engagement.

Build
WebGL
Readiness
86%
Status
Beta partner preview

Performance Budget

Each game ships with clear payload targets, responsive layouts, reduced-motion support, and asset discipline.

Brand Safety

Original worlds, clean game rules, no third-party IP dependencies, and content that fits mainstream surfaces.

Commercial Hooks

Interstitial, rewarded, display, sponsor skin, and analytics moments are considered during game design.

How we work

A Compact Production Model Instead of Placeholder Team Cards.

Until the public team roster is ready, the Studio page should explain how Zoony collaborates with partners, what gets delivered, and where confidence comes from.

  1. 1

    Match titles to audience and distribution surface

  2. 2

    Share playable builds, specs, and commercial notes

  3. 3

    Map SDK, analytics, ad, and packaging requirements

  4. 4

    Support launch QA, measurement, and iteration

Partner Kit Deliverables

  • Playable build
  • Launch wrapper notes
  • Integration checklist
  • Analytics event map
  • Ad opportunity map
  • Metadata sheet
  • Thumbnail pack
  • Localization string map

Evaluate the Slate with a Partner Kit.

Get the playable builds, specs, event maps, packaging notes, and commercial context needed for a focused platform review.

Request Partner Kit